School of Engineering, Technology, Mathematics and Sciences Student Experiences

Robert McKay
GIS Specialist
Atmos Energy
“I’ve always used drafting in my job, since we draw land-based detailed drawings of installations. I’ve taken all kinds of CADD courses over the years, and they’ve all helped me. I like what I do.”
Computer Aided Design and Drafting (CADD)

Vernessa Williams
Part-time Instructional Associate in ESL/Developmental Studies Computer Lab
“My Dallas College education gave me a love to teach and share what I know. I’ve learned so much here — the faculty show you things that just aren’t in the book because they bring real-world experience to the classroom.”
Computer: Web/Internet Services

William Castro
Apprentice Electrician
Amber Electric
Irving
“I'd always dabbled in electricity and liked it since I was a teenager. The classroom work here helps with a lot of things — there are things you learn in class and things you learn on the job, and you need both.”
Electrical Technology

Kevin Schumacher
Senior Production and Training Manager
TravelCLICK
“The professors involved in the VCom program are able to see the potential in every student, which they seem to do effortlessly and intuitively. They can draw the best out of a student’s talent while sanding off the splinters, gleaning a confident, well-prepared professional."”
Web Development

Malcolm Hull
Game Design student
Richland
“I would definitely recommend this program to someone really wanting to make something of themselves in the gaming industry. If you just want to play games, no. If you’re willing to sit down and learn and work, yes.”
Video Technology

Martin Flores
GIS Engineering Technician
Risk Management and Engineering
“I like drawing and gathering data to figure out ground elevation and wind speed and understanding how water travels. I’ve learned a lot of basic GIS information through my classes at Brookhaven.”
Geographic Information Systems (GIS) Technology

Larry Jordan
Technician, Texas Hydrosports and
Adjunct Faculty, Engine Technology, Cedar Valley
“The best thing I got out of Cedar Valley’s program was learning how everything is put together. I had ridden bikes since about 1980, but I didn’t know anything about them except how to turn the key and put in gas. I had to learn from the ground floor what makes up a bike so that I could work on them.”
Automotive Technology

Kyle Busch
Game Design student
Richland
“I would definitely recommend this program to either get right into the industry or as a foundation for another degree. It’s inexpensive, and it teaches you all of the basics and more.”
Interactive Simulation and Game Technology (Game Design)

Leo Carreon
Service Technician Team Leader
Park Place Lexus of Plano
“Everything I learned in the program, from engine reps to air conditioning, has to do with what I do now. If I hadn’t taken the Auto Tech classes, there’s no way I’d know how to do what I do now.”
Automotive Technology

Justin Rivera
Software Development Engineer II in Testing, Experis Gaming Solutions
“Dallas College was overall a great experience for me because it eased me into the gaming industry. The shift really was really intimidating, but with the help of many instructors and peers I was able to overcome and adapt.”
Interactive Simulation and Game Technology (Game Design)

Julius Wilson
Senior Academic Advisor
“One of the most important things I learned in my Dallas College education was that first impressions leave lasting impressions. When I began my academic career, staff and faculty noticed my struggles and poured motivation and attention in my life that helped me study harder and prioritize.”
Computer Information Technology

Jimmy Delaney
Robokind
“In the program, Jimmy got experience with UDK and Unity game engines, learned C#, JavaScript, C++, Flash, Actionscript, Java, Photoshop and Objective C. In his project development classes, Jimmy worked on a Starfox clone, The Estate in UDK and Urban Zombie in Unity.”
Interactive Simulation and Game Technology (Game Design)

Ibrahim Taleb
Game Design student
Richland
“Every professor in this program can really talk about the software we’re learning. I wouldn’t be so interested in my classes if they weren’t so good”
Interactive Simulation and Game Technology (Game Design)

Gabriel Holzapfel
Eagle Top Gaming
“With a professional and direct attitude, I can lead and direct teams in software and game design or serve as a self-reliant member of the production team. Trained in Game design and production art, I can serve and accomplish a variety of tasks as production progresses and different skills are needed.”
Interactive Simulation and Game Technology (Game Design)

Ethan Brackin
3D Studio Owner
“I chose this program for the strength of the program of classes. The class structure was much more focused on specific skill sets, lending more experience to a particular field of choice, which for me was 3D modeling and 3D sculpture. I was able to strengthen my drawing skills, which enabled me to realize my concepts better.”
Interactive Simulation and Game Technology (Game Design)

Eskinder Girma
Concept Artist
“Eskinder’s been enthusiastic about visual art and entertainment design all his life, which has led to him working as a freelance artist on both traditional and digital mediums. Now he is studying in the Interactive and Game Simulation Program.”
Interactive Simulation and Game Technology (Game Design)

Edward Alexander
Retired Telephone Repairman and
Electronics/Mechatronics Technology Student
“Mechatronics covers a wide range of cutting-edge technologies. I really enjoy learning the science of how to put components together to work properly and achieve the results you’re looking for.”
Mechatronics

Dorothy Dillon
GIS Administrative Assistant
Rasor and Associates
Terrell
“I really pushed to get my certification to say that I’m a GIS technician. Every day on the job, I use skills I learned in my GIS classes. This year, our company picked up four new jobs that were strictly GIS.”
Geographic Information Systems (GIS) Technology

Don Massey
Conceptual Artist
iStation
“The game design program dropped right in front of me. Class was basically just informal hands-on, one-on-one time with the teacher. We looked at games, played them and analyzed them. The small classes are also a strong point at Richland.”
Interactive Simulation and Game Technology (Game Design)

David Raef
Automotive Instructor
General Motors Training Center
“Upon reviewing the GM-ASEP program, I decided that it was the way to go. I couldn’t have been any more correct. The two-year program was probably the best career decision I have made. It was an amazing experience and some of the most informative training that I could have possibly received.”
Automotive Technology
