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Seth Trimble

Seth’s traditional drawing background led him to the College of Visual Arts & Design at the University of North Texas. He then attended Brookhaven, where he began working with 3D modeling and applying his artistic skills to software programs Softimage, Maya and ZBrush.  From there, Seth enrolled in the Interactive Game and Simulation program at Richland, where professors Jeremy Roden and Tuan Ho helped guide and cultivate his skill sets. In June 2011, Seth became the first artist for Thruster, the gaming division of Bottle Rocket Apps. He has since been promoted to a senior artist position.  Recently, Seth has enjoyed shifting his focus back to 2D skills with pencil, ink and paint, as he finds them to be more personally satisfying.


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Seth Trimble
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Updated September 16, 2025